Works
Fech The Ferret
Direction, Game Design, Programming, Music, Technical Art, UI, Early Character Design, PR
My first game. I began working on it in 2016 as a passion project. Professionally as a team since 2020. Released in Early Access in 2022.

Break The Night
Production, Technical Direction, Game Feel, Business Development, Marketing & PR
Dreamy high-speed Hack 'N' Slash about magical girls stuck in a world of nightmares inspired by late 2000s media. Development began in 2024.

If you’re looking for something else I’ve worked on, please send me a private message.
About Me

Raoul William Braghieri
That’s me! Born in 2001 in Milan, I've spent half of my life in Rome.
As a kid I thought I would become an engineer, turns out I was rather fond of creating instead. By the time I had to pick a University course I enrolled Media Arts at the Fine Arts Academy of Rome, from which I graduated in 2024.
Aucritas
I’m the Founder and Producer at Aucritas, an independent game development team active since 2020.
The company was founded in 2024.


Rafi
The star of this zone!
He’s an online persona that first appeared in 2023. He’s meant to represent my creative efforts.
Photography
I love to picture whatever feels remarkable to me. Sometimes I's beauty, sometimes oddities.
Architecture is a recurring subject.

Music
One of my passions is making music, it tends to be intense and pretty catchy when that works out.
The most extensive example is Fech The Ferret’s soundtrack.

